

Please see the section below for command line arguments that will disable GPU acceleration.

With ANGLE having been removed from Qt 6 and the documented solutions not entirely working, you will have to use software rendering instead if you wish to work in full screen mode. This issue was not present in Qt 5, since ANGLE was available to bypass the default OpenGL implementation and use DirectX. This triggers a bug in Windows in full screen mode where menus can no longer be displayed, such as the menu bar menus or popup menus. IMPORTANT: If compiling against Qt 6, note that having OpenGL components (in this case, QWebEngineView) will force the entire window to be rendered in OpenGL. General instructions for building KDE applications in Windows are available here. Windowsīuilding on Windows requires Visual Studio. This documentation assumes you already have the source code unzipped in a folder. If you are on MacOS you will need the latest Qt 5 from brew. If you wish to build from the source code, you will need Qt 5, available from if you are on Windows, or in your Linux distribution's repository. If you have any expertise to offer, please consider helping with a Craft configuration.

MacOSĪn installer is planned in the future and will be hosted at the KDE binary factory, along with a nightly build.
#Anwriter text editor pro 1.6 1 apk install#
Finally, you may follow the build instructions below to install on Linux with the latest source code.
